Although this week there has not been much progress in the development of the platform, since I have been busy with other things, there is one thing quite significant that is worth including in this post and that directly affects the project: Gamecraft has been chosen as a project to compete in the twelfth edition of the Concurso Universitario de Software Libre (Free Software University Competition).
This week there have been no advances in the development of the platform, since I have been busy preparing a presentation to publicize the platform within the university (Universidad Complutense de Madrid).
This week there has not been much movement regarding the development of the platform. I have been involved with other things and I have not had much time, however, I have made progress in some things that will serve me in the future as support both for the development of the platform and in the development of user manuals.
If you remember, I dedicated the previous week designing the user interface that Gamecraft platform will offer to the users and I showed a series of sketches. This week I wanted to continue this same work from where I left off, making more sketches that can be found in this post.
This week I decided to focus on designing the user interface of the Gamecraft platform and, as a result of this exercise, I made a few sketches about each of the main parts of the platform.