Gamecraft Update: January 12, 2018

Hipchat and Twitter

This week was focused on the development of the latest two microservices that fit in the communication between the users area. I refer to the microservices responsible for sending messages via Twitter and sending messages via HipChat to users every time an event occurs on the platform.

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Hi there! My name is Ivan and I am a computer engineer. I was born in Segovia in 1993. Passionate about the world of new technologies, computer science and the world of game development. Always eager to continue my education and improve my technical skills.

Gamecraft Update: January 5, 2018

Telegram and IRC

After a long period without advancing in the development part, this week was focused on the development of another two new microservices that fit in the communication between the users area. I refer to the microservices responsible for sending messages via Telegram and sending messages via IRC to users every time an event occurs on the platform, such as a failed compilation or the generation of a new report.

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Hi there! My name is Ivan and I am a computer engineer. I was born in Segovia in 1993. Passionate about the world of new technologies, computer science and the world of game development. Always eager to continue my education and improve my technical skills.

Gamecraft Update: December 29, 2017

Concurso Universitario de Software Libre

Although this week there has not been much progress in the development of the platform, since I have been busy with other things, there is one thing quite significant that is worth including in this post and that directly affects the project: Gamecraft has been chosen as a project to compete in the twelfth edition of the Concurso Universitario de Software Libre (Free Software University Competition).

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Hi there! My name is Ivan and I am a computer engineer. I was born in Segovia in 1993. Passionate about the world of new technologies, computer science and the world of game development. Always eager to continue my education and improve my technical skills.

Gamecraft Update: December 22, 2017

Gamecraft Logo

This week there have been no advances in the development of the platform, since I have been busy preparing a presentation to publicize the platform within the university (Universidad Complutense de Madrid).

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Hi there! My name is Ivan and I am a computer engineer. I was born in Segovia in 1993. Passionate about the world of new technologies, computer science and the world of game development. Always eager to continue my education and improve my technical skills.

Gamecraft Update: December 15, 2017

Gamecraft Logo

This week there has not been much movement regarding the development of the platform. I have been involved with other things and I have not had much time, however, I have made progress in some things that will serve me in the future as support both for the development of the platform and in the development of user manuals.

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Hi there! My name is Ivan and I am a computer engineer. I was born in Segovia in 1993. Passionate about the world of new technologies, computer science and the world of game development. Always eager to continue my education and improve my technical skills.

Gamecraft Update: December 8, 2017

Sketch

If you remember, I dedicated the previous week designing the user interface that  Gamecraft platform will offer to the users and I showed a series of sketches. This week I wanted to continue this same work from where I left off, making more sketches that can be found in this post.

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Hi there! My name is Ivan and I am a computer engineer. I was born in Segovia in 1993. Passionate about the world of new technologies, computer science and the world of game development. Always eager to continue my education and improve my technical skills.

Gamecraft Update: December 1, 2017

Sketch

This week I decided to focus on designing the user interface of the Gamecraft platform and, as a result of this exercise, I made a few sketches about each of the main parts of the platform.

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Hi there! My name is Ivan and I am a computer engineer. I was born in Segovia in 1993. Passionate about the world of new technologies, computer science and the world of game development. Always eager to continue my education and improve my technical skills.

Gamecraft Update: November 24 2017

Gamecraft Logo

Every open source project has a series of objectives or goals that are expected to be achieved with the development of a software or a community and Gamecraft was not going to be less, so this week I took the opportunity to polish the Gamecraft objectives list, that is, the goals that must be met once the platform has been developed. In this post you will find a more detailed explanation of this project and its objectives.

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Hi there! My name is Ivan and I am a computer engineer. I was born in Segovia in 1993. Passionate about the world of new technologies, computer science and the world of game development. Always eager to continue my education and improve my technical skills.

Gamecraft Update: November 17, 2017

Tree

This week I took the opportunity to polish the Gamecraft features tree, that is, the features that the platform will offer to the users. In this post you will find a more detailed explanation of what a feature tree is and a diagram with the features that are expected to be implemented in Gamecraft.

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Hi there! My name is Ivan and I am a computer engineer. I was born in Segovia in 1993. Passionate about the world of new technologies, computer science and the world of game development. Always eager to continue my education and improve my technical skills.

Gamecraft Update: November 10, 2017

Slack and Email microservices

This week was focused on the development of two new microservices that will be very important in terms of communication between the platform and the members of the work teams. I refer to the microservices responsible for sending emails and sending messages via Slack to users every time an event occurs on the platform, such as a failed compilation or the generation of a new report.

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Hi there! My name is Ivan and I am a computer engineer. I was born in Segovia in 1993. Passionate about the world of new technologies, computer science and the world of game development. Always eager to continue my education and improve my technical skills.